Archive for October, 2007

Helping Hand

Wednesday, October 31st, 2007

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Original style video game music show “The Gamewave Podcast” was recently left out to dry by its former host and in an effort to help keep the show alive, II has agreed to host the Gamewave Podcast’s podcasts (say that three times fast).

“We’re back, and I mean it this time. No more long breaks, no more broken servers. The Gamewave Podcast is back online and at full functionality.

Pause have saved the day by very kindly hosting all our shows, and so everything is now available for you to download again. Please let us know if there are any problems with anything, but hopefully everything is back to normal.”

Happy listening!

Link: Gamewave Podcast

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9 systems of ‘9999?

Monday, October 29th, 2007

Last update, I mentioned my full CD titled ‘9999′. Here are the details of game systems I will be using for the CD:

  • nintendo nes
  • nintendo gameboy
  • sega gamegear
  • commodore 64
  • atari 800xl
  • adlib (ibm pc/dos)
  • sega genesis
  • yamaha cx5m (msx1)
  • msx-music (msx2)
  • konami scc cart (msx2)
  • I know some favorites are not included on this list. The main reason being, tracker software does not exist for every system (like Turbo Grafx 16). In the future I do intend to learn MML to use some more obscure systems but this is the list of systems you will be hearing on ‘9999′.

    current completion ratio: 29.5min/70min

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    new site design & CD in the works

    Wednesday, October 24th, 2007

    The site is in the middle of an overhaul. My plans for the new design include a store, free songs for download, and information about game systems soundchips which you may or may not care about. Expect these updates very soon, and while you’re at it… go order one of my carts from the store. They were temporarily unavailable but any cart ordered now will be shipped during the week after Blip Festival 2007.

    Also, some of you who ordered my carts asked me why I dont have a full length CD for sale. Well, now I have one in the works. My plan is for the CD, titled ‘9999′, to use soundchips from 9 different game systems. The length of the CD will be 70+ minutes. After a lot of thought, I decided the songs MUST be recorded from the real machines. This will probably push the release date back. Also, I intend to invest a lot of money into this CD and have it professionally pressed. This album will be the deciding factor on whether cartridge, or compact disc is a better format to sell chiptunes with. However, the results will not deter me from abandoning either method.

    The main benefits of a CD over a cartridge are: length, multiple game systems, and a wider audience. I started the project at the beginning of September 2007, and expect to be done by mid to late 2008. 33% of the songs have been composed, but composing is only the first step. Next comes hardware hacking to make the music play back on real machines. The final steps are recording, and funding the CD pressing process. Please leave comments on my future posts. I will be posting progress reports and chiptune knowledge frequently.

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